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Largest possible grid size / Possible cause for FFX to crash
#2
Sorry but what do you mean by ~800?

Less than or up to 800 what?

Workstations are like women (lol or men for that matter) they come in all shapes and sizes.

An average 24gb ram workstation should be able to export a generic smoke/fire simple source grid 300 frames long at a resolution of 500x500x500. See that helps Big Grin Who knows they are all different.

Post your systems specs.

Second post your basic fume params, your grid size, duration, what channels are you exporting, source types, collision objects, forces(if any), ect.

Make note of the 3dsmax process ram usage in the task manager at crash time.
blower of smoke ..ooOO
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