• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rendering engine question for FumeFX
#3
Do test renders of both scenes.

render out your matte geo with a standard shader without fume , without motionblur and see if that lines up to the 3delight render in comp. Line up, meaning , not completely off.

That's the first step I always do. If it looks correct, then turn on motion blur and start testing. Every renderer is different with it's shutter angles. It could be 90 degree or 180 degree, center point etc.
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)