03-09-2009, 05:50 PM
maybe you can do it this way:
apply to each moving object a dummy and link the object to it. then apply the animation from the child to the parent dummy, but invert it. so it moves backwards. this way all your object should "THEORETICALLY" stay still
then you render the thing from the camera as apply it as a card to your object.
apply to each moving object a dummy and link the object to it. then apply the animation from the child to the parent dummy, but invert it. so it moves backwards. this way all your object should "THEORETICALLY" stay still

then you render the thing from the camera as apply it as a card to your object.

