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black pixels in render
#13
My problems running the max 2008 32 bit version on Win XP were solved with the b patch. However, I've recently upgraded to windows vista 64 and the problem has returned in all its glory even with the patch. It appears regardless of renderer or shader used in max2008 64bit.

I've sent Kresimir a note about this.

Can anyone else confirm the problem?
Michael J. Narlock
Head of Astronomy/Web Coordinator
Cranbrook Institute of Science
Bloomfield Hills, MI 48304

ph: 248.645.3235
fx: 248.645.3050
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