08-15-2008, 10:41 AM
I'm having the EXACT same problem. I get crashes during renders at random but once a scene starts crashing, i have to rebuild it and do render tests for each frame to make sure it doesn't crash again.
One solution I found was to turn multithreading off under the rendering tab in 3ds Max's preferences. The crashing stops, but rendering takes A LOT longer for multi-core systems. So I'm only using one of eight cores so it goes 1/8 as fast. Pretty lame if you ask me.
I get these crashes with 3ds Max 2008 and 2009 32 and 64 bit under windows XP and Windows Vista 64-bit. Rendering using Scanline and Brazil.
One solution I found was to turn multithreading off under the rendering tab in 3ds Max's preferences. The crashing stops, but rendering takes A LOT longer for multi-core systems. So I'm only using one of eight cores so it goes 1/8 as fast. Pretty lame if you ask me.
I get these crashes with 3ds Max 2008 and 2009 32 and 64 bit under windows XP and Windows Vista 64-bit. Rendering using Scanline and Brazil.

