06-02-2008, 09:19 PM
Got it. Its not nuke, its user error, but I hope its a good bit of errata for everyone.
Rendering must be set to Material ID 1 on the rendering tab. Otherwise, no overbright data gets sent to the FusionWorks renderer. Mine was set to 0.
Thanks for all the help everyone, and sorry this one was so asinine.
Rendering must be set to Material ID 1 on the rendering tab. Otherwise, no overbright data gets sent to the FusionWorks renderer. Mine was set to 0.
Thanks for all the help everyone, and sorry this one was so asinine.

