12-10-2007, 03:49 PM
scanline has the same result. The rendering limit has no effect. I have tried turning off shadows and playing with step size with no luck. Changing the rendering type doesn't seem to help either.
Can you explain the workflow in getting an Afterburn z-depth pass? I believe I am supposed to use a render element but I don't see anything that makes sense.
thanks
Justin
Can you explain the workflow in getting an Afterburn z-depth pass? I believe I am supposed to use a render element but I don't see anything that makes sense.
thanks
Justin

