09-14-2007, 02:40 AM
I have done just a few sims in Vista 64 / max 9 64..I haven't had that problem with the Fume Previews.
Vista 64 has worked flawlessly with both max 9-32 and max 9-64. It has been great to calculate the sims in max 64, then render them in max 32 (my render farm is 32bit only).
Bill
Vista 64 has worked flawlessly with both max 9-32 and max 9-64. It has been great to calculate the sims in max 64, then render them in max 32 (my render farm is 32bit only).
Bill
Bandu Wrote:Trying to make a FFX 1.0a symulation preview, max9 x64 SP2 on Vista Ultimate x64 crash.
max9 x32 on Vista x64 does the preview without any problems.
Bandu

