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Disable opacity AFC makes alpha incorrect
#2
Oh yeah, this reminds me of a feature request...

It would be great to have some kind of "Matte" override mode for Fume rendering to get proper occlusion of scene geometry without having to manually change all your colors to black and then back again afterwards. Better yet, unhook the render settings from the simulation UI and make them Atmospheric entries so we can have several render settings for one FFX sim.

Thanks,
m
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