07-01-2007, 10:49 PM
I am looking for a solution for good compositing render layers. I did some fire simulation for an effect shot, everything worked fine. I modeled the shot buildings as simple deflectors and used them with matte shadow material for rendering.I just got the fire and smoke for this layer, exactly what i want. Next would be a new layer just with the GI light simulated with fume. How can i get this ? I put a white material on all buildings, no light in the scene. With fume fire i have this buildings in GI light, but i want this for compositing WITHOUT fire and smoke. any solutions ?
chris
chris

