01-26-2007, 07:09 AM
Hi,
1 - Did you mean that render node sometimes uses the fumefx cache from the last frame it rendered, instead of loading the new cache?
2 - It could be the memory issue - memory can get fragmented and fume cannot allocate large enough chunks. Restarting max helps sometimes. Future improvement will be cancelling the render on that node so that max can restart.
3 - If you use 2+ fumefx in the same scene, and they use the same cache files, you shouldn't generally use read / write from disk. Is this only a network rendering problem?
How big are the caches? And memory and OS on the render nodes?
Vjekoslav
1 - Did you mean that render node sometimes uses the fumefx cache from the last frame it rendered, instead of loading the new cache?
2 - It could be the memory issue - memory can get fragmented and fume cannot allocate large enough chunks. Restarting max helps sometimes. Future improvement will be cancelling the render on that node so that max can restart.
3 - If you use 2+ fumefx in the same scene, and they use the same cache files, you shouldn't generally use read / write from disk. Is this only a network rendering problem?
How big are the caches? And memory and OS on the render nodes?
Vjekoslav
