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FumeFX Network Render Problems
#2
Hi,

1 - Did you mean that render node sometimes uses the fumefx cache from the last frame it rendered, instead of loading the new cache?

2 - It could be the memory issue - memory can get fragmented and fume cannot allocate large enough chunks. Restarting max helps sometimes. Future improvement will be cancelling the render on that node so that max can restart.

3 - If you use 2+ fumefx in the same scene, and they use the same cache files, you shouldn't generally use read / write from disk. Is this only a network rendering problem?

How big are the caches? And memory and OS on the render nodes?

Vjekoslav
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