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FumeFx Particle Source
#1
Hi, everyone.

I don't understand this Source. It should be a source acting like an Object Source, no ?
I've tried to create a fire from a Pfsource.
I create a Fume particle source, select it in my FumeBox, I use the Plow cache.
But I can't render anything. To get something displayed, I have to render my particles to get any fire (but this one is "include" in my particles shapes).
I have to put a big radius to have voxels displayed (10m for a 0.1m grid spacing).
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