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Deforming a Seascape surface
#12
well, it's looking great so far - not had a single crash.

I've also been testing it with a Vray displacement modifier on top of the sea surface, using the foam map to create more detailed displacement.

That's looking very promising - especially if you need to get close to the water.

Thanks for sorting that bug out, it has really made life a lot easier on my current job.

Cheers

Steve
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