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small update for Arnold 6.2 ?
#22
It worked. No error message.

Standard Shader in Volume Shading (Default) is fine. But When I change to Arnold/Redshift Volume and assign Standard Volume Material, just a box will be rendered. This is my first time with Arnold. I watched https://www.youtube.com/watch?v=tTxMWbk5PIY. Am I missing something?

3dsMax 2021, 2022 Arnold 6.2.0.1 MAXtoA 4.31.20
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