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maxscript access to smoke color gradient
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This might be an old topic however a search didn't turn up an answer..

I use RPManager to access multiple fumefx boxes to control various params, etc. - that probably didn't need to be mentioned. It's really a maxscript question - I can't seem to get access to change the smoke color via maxscript. I see a function called standard.smoke_color_gradient however the value only says 'reftarg' and I was expecting an RGB value or perhaps 'integer/rgb' pairs if key mode is turned on for the smoke gradient. How might I control the smoke color? I have dozens of smoke sims I'd like to vary the smoke value/hues for, and maxscript would save a ton of time.

Thanks!
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