06-23-2019, 04:51 PM
For me, it stops after the first frame or just a few frames. I have also had FumeFX become unresponsive after noodling with the render settings with the GPU viewport enabled.
I just had it happen after rendering a 300 frame simulation, and then made adjustments to the container and voxel size. At some point, I think FumeFX just runs out of memory and stops responding. In this situation X-Particles usually crashes Cinema, so having FumeFX just stop and allow a save is a better scenario.
I just had it happen after rendering a 300 frame simulation, and then made adjustments to the container and voxel size. At some point, I think FumeFX just runs out of memory and stops responding. In this situation X-Particles usually crashes Cinema, so having FumeFX just stop and allow a save is a better scenario.

