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large smoke sims
#1
Hi,

We are trying to create steam from steam locomotion which is runing towards camera. Unfortunately shot is framed so you see steam trail very long time and dissipation of the steam is very slow. So our sim is very RAM hungry and even we have 32Gb we have memory exhausted very fast.

How are you guys dealing with this kind of simulation?

Thank you for any help in advance.


Ales
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