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TP Pmesh Building voxels ERROR Code 0 - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: TP Pmesh Building voxels ERROR Code 0 (/showthread.php?tid=2037) |
TP Pmesh Building voxels ERROR Code 0 - David Little - 11-03-2020 Hello Everyone! I've just started on my FumeFX journey & I'm integrating Fume with a TP simulation of a building with 3 explosions. I have some geometry generating particles to be used as a Particle source in Fume for the fire & smoke. Also I'm using geometry from an alembic export to add some add some further movement to the fire & smoke. It's not the geometry I'm using to generate particles inside TP but other parts of the building blowing out. When I run the sim I get a building voxels error code 0, does anyone understand what this is & why I am getting this error, so I can take steps to fix it. Cheers David. [ATTACHMENT NOT FOUND] Re: TP Pmesh Building voxels ERROR Code 0 - sitnisati - 11-09-2020 Hello, Any chance you could send us a simple scene to support@afterworks.com so that we can examine it ? That would help us a lot. Thank you. Regards, Kresimir Tkalcec |