<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Sitni Sati Forums - FumeFX [maya]]]></title>
		<link>https://forum.afterworks.com/</link>
		<description><![CDATA[Sitni Sati Forums - https://forum.afterworks.com]]></description>
		<pubDate>Sun, 26 Jul 2026 08:25:36 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Update to  to FumeFX6]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2187</link>
			<pubDate>Sun, 10 Nov 2024 19:58:19 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=1482">NNT666</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2187</guid>
			<description><![CDATA[Hi, i think about an update for my FumeFX5 license to FumeFX6 - is it available for Maya 2025? Do you still develope it, because here are not so many postings in the maya forum, or is the focus on max - is FumeFX for Maya alive? Will you release 6.5 also for Maya?<br />
<br />
Sincerly<br />
Otto-Peter]]></description>
			<content:encoded><![CDATA[Hi, i think about an update for my FumeFX5 license to FumeFX6 - is it available for Maya 2025? Do you still develope it, because here are not so many postings in the maya forum, or is the focus on max - is FumeFX for Maya alive? Will you release 6.5 also for Maya?<br />
<br />
Sincerly<br />
Otto-Peter]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[attribute [flags] delete]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2155</link>
			<pubDate>Thu, 14 Dec 2023 06:55:50 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2995">JEJongju</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2155</guid>
			<description><![CDATA[i want to import vdb to unreal<br />
<br />
but i cant.<br />
<br />
because attribute order is lightly different<br />
<br />
test.0001.vdb<br />
0. flags<br />
1. smoke<br />
2. firefuel<br />
<br />
test.0002.vdb<br />
0. smoke<br />
1. flags<br />
2. firefuel<br />
<br />
test.0003.vdb<br />
0. flags<br />
1. smoke<br />
2. firefuel<br />
<br />
<br />
so on<br />
<br />
<br />
in ffxconverter, i can delete smoke or fire attribute but cant flags<br />
<br />
i want delete flags(or import unreal correctly) . how can i?]]></description>
			<content:encoded><![CDATA[i want to import vdb to unreal<br />
<br />
but i cant.<br />
<br />
because attribute order is lightly different<br />
<br />
test.0001.vdb<br />
0. flags<br />
1. smoke<br />
2. firefuel<br />
<br />
test.0002.vdb<br />
0. smoke<br />
1. flags<br />
2. firefuel<br />
<br />
test.0003.vdb<br />
0. flags<br />
1. smoke<br />
2. firefuel<br />
<br />
<br />
so on<br />
<br />
<br />
in ffxconverter, i can delete smoke or fire attribute but cant flags<br />
<br />
i want delete flags(or import unreal correctly) . how can i?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[about license transfer]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2148</link>
			<pubDate>Fri, 25 Aug 2023 07:08:57 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2988">namnhai13</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2148</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">Hello!</span><br />
<span style="color: #1f1f1f;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font">How do I transfer the license from the old server PC and work PC to a new PC?</span></span></span><br />
<br />
<span style="color: #1f1f1f;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">I tried the licenses in the member area, but they don't seem to be working.</span></span></span></span></span></span></span></span></span><br />
<br />
<span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">I used FumeFX 5.0.6 for maya.</span></span></span></span></span><br />
<span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">Thanks so much.</span></span></span></span></span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.afterworks.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=34" target="_blank" title="">スクリーンショット 2023-08-25 140835.png</a> (Size: 19.44 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">Hello!</span><br />
<span style="color: #1f1f1f;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font">How do I transfer the license from the old server PC and work PC to a new PC?</span></span></span><br />
<br />
<span style="color: #1f1f1f;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">I tried the licenses in the member area, but they don't seem to be working.</span></span></span></span></span></span></span></span></span><br />
<br />
<span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">I used FumeFX 5.0.6 for maya.</span></span></span></span></span><br />
<span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="color: #1f1f1f;" class="mycode_color"><span style="font-family: 'Google Sans', 'Helvetica Neue', sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">Thanks so much.</span></span></span></span></span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.afterworks.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=34" target="_blank" title="">スクリーンショット 2023-08-25 140835.png</a> (Size: 19.44 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MtoA compatible versions - FumeFX5.0.6 - Maya 2020]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2140</link>
			<pubDate>Sat, 22 Apr 2023 00:06:16 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2971">tjvoll</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2140</guid>
			<description><![CDATA[I seem to be experiencing a conflict when trying to use the plugin combo specified in the subject.<br />
<br />
I get this warning when I try running mtoa 4.0.3 (which uses Arnold 6.0.3.0)<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>WARNING |  FumeFXShader.dll was compiled against non-compatible Arnold 6.2.0.1</blockquote>
<br />
<br />
The minimum requirements are specified as such,<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Munimum requirements: <br />
 - FumeFX 5.0.4 for Maya<br />
- Arnold 5.2</blockquote>
<br />
<br />
Is there a max requirement?  Has FumeFX been tested with newer versions of mtoa?  Our floor version of mtoa is 5.2 and complains even louder about the incompatibility.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>00:00:13  1438MB WARNING | [mtoa] Error loading extension library: The specified procedure could not be found.<br />
00:00:13  1438MB ERROR  | [mtoa] Call to initializeExtension failed on extension library FumeFXExtension(//phoenix/Tools/Pipeline/Apps/Maya/2020/Windows/modules/FumeFX/extensions/arnold/FumeFXExtension.dll).<br />
00:00:13  1438MB WARNING |  unable to load dynamic library //phoenix/Tools/Pipeline/Apps/Maya/2020/Windows/modules/FumeFX/shaders/arnold\FumeFXShader.dll: T<br />
API error detected in plugins\mtoa\extension\ExtensionsManager.cpp at line 734<br />
: (kFailure): Unexpected Internal Failure</blockquote>
<br />
Can I get some guidance as to the latest mtoa version compatible with FumeFX? <br />
<br />
Thank you,<br />
Tom]]></description>
			<content:encoded><![CDATA[I seem to be experiencing a conflict when trying to use the plugin combo specified in the subject.<br />
<br />
I get this warning when I try running mtoa 4.0.3 (which uses Arnold 6.0.3.0)<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>WARNING |  FumeFXShader.dll was compiled against non-compatible Arnold 6.2.0.1</blockquote>
<br />
<br />
The minimum requirements are specified as such,<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Munimum requirements: <br />
 - FumeFX 5.0.4 for Maya<br />
- Arnold 5.2</blockquote>
<br />
<br />
Is there a max requirement?  Has FumeFX been tested with newer versions of mtoa?  Our floor version of mtoa is 5.2 and complains even louder about the incompatibility.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>00:00:13  1438MB WARNING | [mtoa] Error loading extension library: The specified procedure could not be found.<br />
00:00:13  1438MB ERROR  | [mtoa] Call to initializeExtension failed on extension library FumeFXExtension(//phoenix/Tools/Pipeline/Apps/Maya/2020/Windows/modules/FumeFX/extensions/arnold/FumeFXExtension.dll).<br />
00:00:13  1438MB WARNING |  unable to load dynamic library //phoenix/Tools/Pipeline/Apps/Maya/2020/Windows/modules/FumeFX/shaders/arnold\FumeFXShader.dll: T<br />
API error detected in plugins\mtoa\extension\ExtensionsManager.cpp at line 734<br />
: (kFailure): Unexpected Internal Failure</blockquote>
<br />
Can I get some guidance as to the latest mtoa version compatible with FumeFX? <br />
<br />
Thank you,<br />
Tom]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[FumeFX General Questions]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2134</link>
			<pubDate>Mon, 27 Feb 2023 14:44:51 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2961">mgr0704</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2134</guid>
			<description><![CDATA[<span style="font-size: 1pt;" class="mycode_size">Hi, I am interested in buying FumeFX for Maya, but have a few questions.</span><br />
Hi, I am interested in buying FumeFX for Maya, but have a few questions.<br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Arial, Helvetica, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">1) Would I buy <span style="font-family: Rubik, sans-serif;" class="mycode_font">FumeFX 5.0 [maya] Workstation OR </span><span style="font-family: Rubik, sans-serif;" class="mycode_font">FumeFX 5.0 [maya] Workstation and FumeFX Simulation + 5 Shaders bundle?</span></span></span></span></span><br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Arial, Helvetica, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Rubik, sans-serif;" class="mycode_font">2) I have an AMD Ryzen 16 core with 64GB of RAM and a GEForce GTX 1080 Graphics Card. Is that sufficient? to run FumeFX or painfully slow?</span></span></span></span></span><br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Arial, Helvetica, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Rubik, sans-serif;" class="mycode_font">3) Compared to Maya's Bifrost fluid system to create fire and smoke, is FumeFX more difficult to learn, easier, or about the same? </span></span></span></span></span><br />
<br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Arial, Helvetica, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Rubik, sans-serif;" class="mycode_font">Thanks.</span></span></span></span></span><br />
<span style="font-size: 1pt;" class="mycode_size">Hi, I am interested in buying FumeFX for Maya, but have a few questi</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: 1pt;" class="mycode_size">Hi, I am interested in buying FumeFX for Maya, but have a few questions.</span><br />
Hi, I am interested in buying FumeFX for Maya, but have a few questions.<br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Arial, Helvetica, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">1) Would I buy <span style="font-family: Rubik, sans-serif;" class="mycode_font">FumeFX 5.0 [maya] Workstation OR </span><span style="font-family: Rubik, sans-serif;" class="mycode_font">FumeFX 5.0 [maya] Workstation and FumeFX Simulation + 5 Shaders bundle?</span></span></span></span></span><br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Arial, Helvetica, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Rubik, sans-serif;" class="mycode_font">2) I have an AMD Ryzen 16 core with 64GB of RAM and a GEForce GTX 1080 Graphics Card. Is that sufficient? to run FumeFX or painfully slow?</span></span></span></span></span><br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Arial, Helvetica, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Rubik, sans-serif;" class="mycode_font">3) Compared to Maya's Bifrost fluid system to create fire and smoke, is FumeFX more difficult to learn, easier, or about the same? </span></span></span></span></span><br />
<br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Arial, Helvetica, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Rubik, sans-serif;" class="mycode_font">Thanks.</span></span></span></span></span><br />
<span style="font-size: 1pt;" class="mycode_size">Hi, I am interested in buying FumeFX for Maya, but have a few questi</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Multithreaded parts in FumeFX]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2057</link>
			<pubDate>Tue, 06 Jul 2021 08:48:47 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2606">erdinckamisli</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2057</guid>
			<description><![CDATA[which parts/calculations are Multithreaded in FumeFX.]]></description>
			<content:encoded><![CDATA[which parts/calculations are Multithreaded in FumeFX.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[installing on new computer]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2056</link>
			<pubDate>Tue, 22 Jun 2021 23:03:17 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2606">erdinckamisli</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2056</guid>
			<description><![CDATA[do i just un install FumeFX on current computer and install / authorize  on new machine ?]]></description>
			<content:encoded><![CDATA[do i just un install FumeFX on current computer and install / authorize  on new machine ?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[FumeFX 6]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2055</link>
			<pubDate>Sat, 12 Jun 2021 22:20:39 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2606">erdinckamisli</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2055</guid>
			<description><![CDATA[any hints of new goodies for FFx 6.0]]></description>
			<content:encoded><![CDATA[any hints of new goodies for FFx 6.0]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[master/slave grid crash]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2054</link>
			<pubDate>Fri, 14 May 2021 19:27:23 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2606">erdinckamisli</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2054</guid>
			<description><![CDATA[whatever i do, when i use mastergrid / slave grid maya crashing instantly ! <br />
is there any trick i am not aware... could anyone test on windows machine ...  <br />
<br />
<br />
maya 2020 windows 10 pro - i7 7820x - 32gb memory - quatro k6000]]></description>
			<content:encoded><![CDATA[whatever i do, when i use mastergrid / slave grid maya crashing instantly ! <br />
is there any trick i am not aware... could anyone test on windows machine ...  <br />
<br />
<br />
maya 2020 windows 10 pro - i7 7820x - 32gb memory - quatro k6000]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[white smoke]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2051</link>
			<pubDate>Thu, 22 Apr 2021 06:26:15 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2606">erdinckamisli</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2051</guid>
			<description><![CDATA[how do i make white smoke ? <br />
i am always getting lots of grey tones, i need one like Apollo Rocket Lunching pure white smoke  <br />
thanks<br />
kam]]></description>
			<content:encoded><![CDATA[how do i make white smoke ? <br />
i am always getting lots of grey tones, i need one like Apollo Rocket Lunching pure white smoke  <br />
thanks<br />
kam]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Maya 2022]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2050</link>
			<pubDate>Wed, 14 Apr 2021 11:15:59 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=1482">NNT666</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2050</guid>
			<description><![CDATA[Every year i post the same question with different version numbers, so when will FumeFX available for Maya 2022? Will "maybe" also Vray5 direct supportet? Also are there any plans for a new Version eg. 5.1 or even 6 for maya?<br />
<br />
Sincerly Otto-Peter]]></description>
			<content:encoded><![CDATA[Every year i post the same question with different version numbers, so when will FumeFX available for Maya 2022? Will "maybe" also Vray5 direct supportet? Also are there any plans for a new Version eg. 5.1 or even 6 for maya?<br />
<br />
Sincerly Otto-Peter]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[rendering settings / Volume Shading menus keep folding back]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2049</link>
			<pubDate>Tue, 13 Apr 2021 22:47:50 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2606">erdinckamisli</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2049</guid>
			<description><![CDATA[how do i keep open my Rendering Setting and its sub "Volume Shading", "Standard Shader" , "Smoke Opacity" etc <br />
<br />
ie: when i select Gravity to edit, or an object in scene for some tweaks while on FumeFX, and come back to FumeFX <br />
everything is still open they way i left (which is good) ie: Solver, System, Smoke etc all are still open<br />
<br />
but while editing rendering/opacity/shade etc if i leave FumeFX and touch any other object etc, my "Rendering Settings" sub selections <br />
are folded back again, and i have to click them one one by one again to reach to Opacity etc pages <img src="https://forum.afterworks.com/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /> <br />
<br />
whats the trick ?<br />
<br />
(sorry, i have no idea those selections in Maya Attribute editor called! )]]></description>
			<content:encoded><![CDATA[how do i keep open my Rendering Setting and its sub "Volume Shading", "Standard Shader" , "Smoke Opacity" etc <br />
<br />
ie: when i select Gravity to edit, or an object in scene for some tweaks while on FumeFX, and come back to FumeFX <br />
everything is still open they way i left (which is good) ie: Solver, System, Smoke etc all are still open<br />
<br />
but while editing rendering/opacity/shade etc if i leave FumeFX and touch any other object etc, my "Rendering Settings" sub selections <br />
are folded back again, and i have to click them one one by one again to reach to Opacity etc pages <img src="https://forum.afterworks.com/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /> <br />
<br />
whats the trick ?<br />
<br />
(sorry, i have no idea those selections in Maya Attribute editor called! )]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[recommended processor]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2048</link>
			<pubDate>Fri, 02 Apr 2021 23:51:31 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2606">erdinckamisli</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2048</guid>
			<description><![CDATA[Hello To Maya/Fume FX users, <br />
new to Fume_FX and its awesome... <br />
i am originally sound design artist, doing Maya for side project, <br />
my i7 7820x never hits 50% with 100+ audio tracks, full of plugins etc without even overclock, <br />
<br />
Maya/ FumeFX is actually doing fine in my machine, but once i apply "Wind" <img src="https://forum.afterworks.com/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
also, i love spinline follow FX as wind kind of FX... but when i use more than 2 in my machine with animation and Collisions <br />
i am running out of juice again!<br />
so, time to upgrade to something way better! <br />
<br />
would AMD 3970X be good enough (without overclocking it - ) or do i really need AMD 3990x  <br />
any recommendations !?<br />
thanks<br />
kam<br />
<br />
PS: i read, FumeFX 6 coming soon...  <img src="https://forum.afterworks.com/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Hello To Maya/Fume FX users, <br />
new to Fume_FX and its awesome... <br />
i am originally sound design artist, doing Maya for side project, <br />
my i7 7820x never hits 50% with 100+ audio tracks, full of plugins etc without even overclock, <br />
<br />
Maya/ FumeFX is actually doing fine in my machine, but once i apply "Wind" <img src="https://forum.afterworks.com/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
also, i love spinline follow FX as wind kind of FX... but when i use more than 2 in my machine with animation and Collisions <br />
i am running out of juice again!<br />
so, time to upgrade to something way better! <br />
<br />
would AMD 3970X be good enough (without overclocking it - ) or do i really need AMD 3990x  <br />
any recommendations !?<br />
thanks<br />
kam<br />
<br />
PS: i read, FumeFX 6 coming soon...  <img src="https://forum.afterworks.com/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MAYA 2020/Arnold 6 FFX VDB not rendering correct]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2038</link>
			<pubDate>Wed, 25 Nov 2020 16:36:42 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=2573">jaywynne</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2038</guid>
			<description><![CDATA[Good morning, so recently (the past month) I've been having this issue that I can figure out with VDB sims from FFX.  about 3 months ago I was testing workflows exporting/simming VDB from FFX and bringing them in using Arnold Volume node and assigning the Arnold volume shader to them and they worked great! Now for some reason when I try the same workflow OR reopen the old files from a few months ago and try to render, it renders as big chunky blocks...the shape is similar to the sim but it is super blocky/voxels. This does not happen when I am using other VDB files/caches from other software or packs that I download so I am assuming its not an Arnold thing, but I am open to suggestions. I tried searching for proper FFX VDB workflows but couldn't find any.  I am using FFX 5.0.5 and Arnold 6.1 with MAYA 2020.3  however I can confirm that this was happening the same in Arnold 6.0 and MAYA 2020...it seems like a weird bug to me..because like I said about 3 months ago I was doing this workflow fine and the renders worked great and looked amazing..then when reopening the same files they now look all Blocky and incorrect...attached is an image with the VDB into Arnold Volume on Left and the FFX grid on the right for comparison.  any help or direction in this would be great as this workflow is needed for a project starting next week and I wanted to iron out any kinks before starting.  Much appreciated!!<br />
[ATTACHMENT NOT FOUND]]]></description>
			<content:encoded><![CDATA[Good morning, so recently (the past month) I've been having this issue that I can figure out with VDB sims from FFX.  about 3 months ago I was testing workflows exporting/simming VDB from FFX and bringing them in using Arnold Volume node and assigning the Arnold volume shader to them and they worked great! Now for some reason when I try the same workflow OR reopen the old files from a few months ago and try to render, it renders as big chunky blocks...the shape is similar to the sim but it is super blocky/voxels. This does not happen when I am using other VDB files/caches from other software or packs that I download so I am assuming its not an Arnold thing, but I am open to suggestions. I tried searching for proper FFX VDB workflows but couldn't find any.  I am using FFX 5.0.5 and Arnold 6.1 with MAYA 2020.3  however I can confirm that this was happening the same in Arnold 6.0 and MAYA 2020...it seems like a weird bug to me..because like I said about 3 months ago I was doing this workflow fine and the renders worked great and looked amazing..then when reopening the same files they now look all Blocky and incorrect...attached is an image with the VDB into Arnold Volume on Left and the FFX grid on the right for comparison.  any help or direction in this would be great as this workflow is needed for a project starting next week and I wanted to iron out any kinks before starting.  Much appreciated!!<br />
[ATTACHMENT NOT FOUND]]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Maya 2020]]></title>
			<link>https://forum.afterworks.com/showthread.php?tid=2023</link>
			<pubDate>Fri, 07 Feb 2020 00:23:20 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.afterworks.com/member.php?action=profile&uid=1482">NNT666</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.afterworks.com/showthread.php?tid=2023</guid>
			<description><![CDATA[When will FumeFX available for Maya 2020?<br />
<br />
Sincerly Otto-Peter]]></description>
			<content:encoded><![CDATA[When will FumeFX available for Maya 2020?<br />
<br />
Sincerly Otto-Peter]]></content:encoded>
		</item>
	</channel>
</rss>