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rendering with 3dsmax scanline issue
#1
I have been rendering fumefx fire with scanline without using redshift,vray or other rendering plugins. 
Somehow in comp the color range is not there much, even though my output is exr. if i try to turn down the exposure in comp,the color range comes down flat. 
is there any options which i am missing or i have to shift to rendering plugins to solve this.
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#2
Hello,

Yes, you can output unclamped color to a .exr file—please see the attached image for reference.
In the FusionWorks renderer, enable the "Create Channels" option, then select any channels you need in the .exr file.

Also, in the .exr save dialog, ensure you add the necessary G-Buffer channels.


Hope this helps!

   
Best regards,
Kresimir Tkalcec
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#3
Wow! Thank you
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#4
Tried rendering with this method. but as i hit the render button. the render dialog box shuts down. without saving the frame with a blank frame on screen
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#5
Hello,

What is the FumeFX version that you use?
I've tried with 6.5.1 and all seems fine.
Best regards,
Kresimir Tkalcec
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#6
Looks like its working now. MY version is 6.5. something to do with the scene file. so i Merged just the container and lights in a new scene. It worked.
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#7
Hello,

If you see this happen again, please send the minimal .max scene to our support email.

Thank you.
Best regards,
Kresimir Tkalcec
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#8
Sure. Thanks
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