• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
FumeFX 6.1.2 [max] update

FumeFX 6.1.2 update is now available. 
This release introduces a user-friendly Arnold and VRay Volume Grid shader, streamlining the rendering process for volume grids. You can now render FumeFX .vdb caches using Arnold GPU or VRay GPU, with the shader handling Volume Grid path configuration, channel assignments, and automatic synchronization with changes in the FumeFX cache path.

In the FumeFX Arnold/Redshift shader, we've included a button that simplifies the creation of a new Arnold Standard Volume Shader and its automatic assignment to the FumeFX grid.

Additionally, we've introduced a new WW2 Flak explosion preset, complete with an integrated Arnold Standard Volume shader setup.

More information and video tutorial at: http://docs.afterworks.com/FumeFX6max/Re...istory.htm
Best regards,
Kresimir Tkalcec

Forum Jump:

Users browsing this thread: 1 Guest(s)