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FumeFX 5.1.3 [max] update
#1
Hello,

During FumeFX 6 beta testing we have discovered that there is a bug in Voriticiy I code which caused a lot less detail than expected.
This bug is fixed and included in FumeFX 5.1.3 update that's been released today.

Simulation
- FumeFX crash on low voxel count.
- Vorticity I didn't work properly. It now creates more detail.
- [<<] arrow on fxd channel export was broken. Only doubleclick worked.

Rendering
- Sharpening of fire and temp channels for the FumeFX Arnold/Redshift shader was not working.
Best regards,
Kresimir Tkalcec
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