09-28-2020, 03:01 PM
I am learning fume fx at the moment
Just like any new tool I am trying to get up to speed quickly by finding the few really important things about the tool.
I learned a lot in the last two days but here are some questions I have which I don't understand and I feel its best to ask for help
I followed this tutorial https://www.youtube.com/watch?v=vGjLVVcjFKs and try to port it to c4d r21, then used it as a basic tut to explore.
For now, it looks nothing like the original but I also started tweaking parameters to learn.
here is my file:
https://www.dropbox.com/t/Ybklgmz0yxphs5DO
My main questions
1) how do I limit calculation times going towards infinite. this is the biggest problem as I can't really cache the simulation, it gets longer and longer per frame.
I am aware of max iterations and limited to 100.
Whichever spacing I choose the calculation never finishes on a longer frame range.
step size 0.3 about 40 frames in it get super slow
step size 0.7 about 100 or so frames it get super slow
I must be missing something!
2)
https://www.dropbox.com/s/gydyj1mly1frz ... 7.png?dl=0
How do you render it without being blocky in redshift? I am aware this is more of a redshift question but I am hoping someone could help here who uses redshift. I played with all settings in the shader. I am asking here because I haven't had the same problem when I used other smoke effect software using the same shader.
Just like any new tool I am trying to get up to speed quickly by finding the few really important things about the tool.
I learned a lot in the last two days but here are some questions I have which I don't understand and I feel its best to ask for help
I followed this tutorial https://www.youtube.com/watch?v=vGjLVVcjFKs and try to port it to c4d r21, then used it as a basic tut to explore.
For now, it looks nothing like the original but I also started tweaking parameters to learn.
here is my file:
https://www.dropbox.com/t/Ybklgmz0yxphs5DO
My main questions
1) how do I limit calculation times going towards infinite. this is the biggest problem as I can't really cache the simulation, it gets longer and longer per frame.
I am aware of max iterations and limited to 100.
Whichever spacing I choose the calculation never finishes on a longer frame range.
step size 0.3 about 40 frames in it get super slow
step size 0.7 about 100 or so frames it get super slow
I must be missing something!
2)
https://www.dropbox.com/s/gydyj1mly1frz ... 7.png?dl=0
How do you render it without being blocky in redshift? I am aware this is more of a redshift question but I am hoping someone could help here who uses redshift. I played with all settings in the shader. I am asking here because I haven't had the same problem when I used other smoke effect software using the same shader.