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Wrong emission
#1
Made an ignition setup which works fine and as expected as far as ignition and spread out is concerned, however there is a not wanted emission from world 0.0.0 for the first 35 frames here I can´t explain. I set a kill modifier in case it is some wired stuff from Thinking or Xparticles, however, it doesn´t seem to be as it dies off after frame 35 - but before igniting platonic dies off as planned so no idea why there is that erratic emission...

https://www.dropbox.com/s/wjeeopro3r7fg ... 8.mp4?dl=0


[ATTACHMENT NOT FOUND]

p.s. sorry, xparticles is needed - I don´t know how to do this with pure TP ...

edit - looks like the erratic emission is present as long as the dynamic platonic is not yet on the floor. Tried to bake and resim, same result. Might be a problem with dynamic objects ....

edit 2 - looks like it is a TP or xp problem. I lifted everything up and see now there is a single TP generated for the first frames at 0.0.0 so not your job I´m afraid Wink
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
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#2
here´s the rendered version lifted up so the erratic tp is outside container ... everything as expected

https://www.dropbox.com/s/8zzq7iyf2rujh ... 9.mp4?dl=0

investigating the XP part now. Should be able to do the same with pure xp ....

edit : this erratic TP is created by Xparticles or Thinking particles, however having similar setup, Xparticles does not recognize this erratic particle and does not sent out fuel from it ...
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
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