06-19-2019, 06:10 AM
tried to emit from different shaders with good success yesterday, but as I try to use a material that has a vertexmap involved, I get instant crash when trying to simulate ....
edit: I see the reason, accidental I picked the wrong object for the object source. Sphere is in and emission parameters set to cubeĀ“s material. But it should not crash ....
nevertheless - the vertexmap shader is not working, even if I correct the source. A gradient e.g. works fine.
edit: I see the reason, accidental I picked the wrong object for the object source. Sphere is in and emission parameters set to cubeĀ“s material. But it should not crash ....
nevertheless - the vertexmap shader is not working, even if I correct the source. A gradient e.g. works fine.
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67