06-18-2019, 10:52 AM
Windows:
Version 1809 Build 17763.557
Cinema4D Version:
R 20.059
CPU:
AMD Threadripper 1950x
GPU:
Nvidia RTX 2080
GPU Version:
419.67
original scene had 100 frames and simmed fine, but I thought might be worth to see further development and changed scene length to 200. But resimming stops at 100 . Found I have to set output range to 200 by hand. Why does it not adapt to new scene length automatic like it does if I add a sim object at a given scene length ?
EDIT - just see there is another problem. Objects emit one coloured smoke. After they changed positions they canĀ“t decide which coulour to emit and emit 2 colours all of a sudden ...
https://www.dropbox.com/s/4vppego1h1fqe ... 2.mp4?dl=0
Version 1809 Build 17763.557
Cinema4D Version:
R 20.059
CPU:
AMD Threadripper 1950x
GPU:
Nvidia RTX 2080
GPU Version:
419.67
original scene had 100 frames and simmed fine, but I thought might be worth to see further development and changed scene length to 200. But resimming stops at 100 . Found I have to set output range to 200 by hand. Why does it not adapt to new scene length automatic like it does if I add a sim object at a given scene length ?
EDIT - just see there is another problem. Objects emit one coloured smoke. After they changed positions they canĀ“t decide which coulour to emit and emit 2 colours all of a sudden ...
https://www.dropbox.com/s/4vppego1h1fqe ... 2.mp4?dl=0
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67