04-19-2018, 01:08 PM
Hi,
I just read the documentation for FumeFX 5.0 for Max in anticipation of the Maya release. In the section regarding Advection Stride, the description has changed a bit, and I'm curious if this new description is in regards to the new Conservative advection, or if it's true for previous types of advection.
The description in FumeFX 4.1.1 maya:
Advection Stride - The lower this stride is, the less dissipation of velocity and smoke will happen, but it will take more time to compute advection. This value is relative to Grid Spacing. TIP: For smoke with many small curls you may want to decrease this number to 0.1 or less.
The description in FumeFX 5.0 max:
Advection Stride -. This value is relative to Grid Spacing. There is no significant benefit in using advection stride below 1.0 while high values could result in advection errors around sources and obstacles.
I'm just curious, that's all.
I'm looking forward to the 5.0 release of Maya
I just read the documentation for FumeFX 5.0 for Max in anticipation of the Maya release. In the section regarding Advection Stride, the description has changed a bit, and I'm curious if this new description is in regards to the new Conservative advection, or if it's true for previous types of advection.
The description in FumeFX 4.1.1 maya:
Advection Stride - The lower this stride is, the less dissipation of velocity and smoke will happen, but it will take more time to compute advection. This value is relative to Grid Spacing. TIP: For smoke with many small curls you may want to decrease this number to 0.1 or less.
The description in FumeFX 5.0 max:
Advection Stride -. This value is relative to Grid Spacing. There is no significant benefit in using advection stride below 1.0 while high values could result in advection errors around sources and obstacles.
I'm just curious, that's all.
I'm looking forward to the 5.0 release of Maya


Looking forward to it!