11-05-2016, 06:01 PM
I'm used to using Mental Ray with FumeFX - so it could be user error.
- I can see polygons in scene rendered. So it works in general.
- I see shaders install /mtoadeplay/2017/shaders/FumeFXShader.dll [6,789KB]
Basic Simple source. GPU preview looks fine. Black on render except placed polygons. Lights are link to FumeFX box.
I'm obviously missing something.
Thanks,
jason
- I can see polygons in scene rendered. So it works in general.
- I see shaders install /mtoadeplay/2017/shaders/FumeFXShader.dll [6,789KB]
Basic Simple source. GPU preview looks fine. Black on render except placed polygons. Lights are link to FumeFX box.
I'm obviously missing something.
Thanks,
jason