08-09-2016, 03:36 PM
Hello....
I'm writing out VDB files from Fume but when I import the VDB back into Maya the VDB is moved to the origin. I have to move the vdb by hand back to its original position it was simmed at. So what I was doing was copying the translate from the original Fume sim onto the VDB. However it still doesnt seem to be in the right place. There is still an offset. Presumably because the bounding boxes are being calculated differently.
How can I work out what the correct offset is?
Thanks.
I'm writing out VDB files from Fume but when I import the VDB back into Maya the VDB is moved to the origin. I have to move the vdb by hand back to its original position it was simmed at. So what I was doing was copying the translate from the original Fume sim onto the VDB. However it still doesnt seem to be in the right place. There is still an offset. Presumably because the bounding boxes are being calculated differently.
How can I work out what the correct offset is?
Thanks.