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Source Object Problem
#1
Hi there,

I'm having this weird problem of small fume explosions using object source. Do you have any ideas of what may be causing this?
I'm using a spline following a path with stable velocity...

Thanks!
Rui Romano
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#2
Hi there,

I found that the problem was related with using a path deform via helix... the object shape was snapping from frame to frame. The solution is to convert helix to spline and the object shape deforms correctly.

Cheers,
Rui Romano
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#3
Hello,

Thanks for posting the solution to the problem in your scene!

Regards,
Kresimir Tkalcec
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