10-04-2013, 05:40 PM
Whatever I do I can't get maya lights to work on the fume volume. It will never light or self shadow, but it will cast a shadow. What am I doing wrong? Maya 2014.
simple test:
new scene
create fume w/ simple source
create poly plane, scale it up
sim (48 frames by default)
mental ray >features> auto volume on
create spot light (use ray traced shadows on by default)
uncheck do fire
cast shadows (check)
receive shadows (check)
opacity to 5 (just to make sure there is enough density to catch the light)
render
what am I missing? I don't see another place to enable lights
simple test:
new scene
create fume w/ simple source
create poly plane, scale it up
sim (48 frames by default)
mental ray >features> auto volume on
create spot light (use ray traced shadows on by default)
uncheck do fire
cast shadows (check)
receive shadows (check)
opacity to 5 (just to make sure there is enough density to catch the light)
render
what am I missing? I don't see another place to enable lights