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Arnold rendering problems
#7
josip Wrote:Hi,
we've recently solved a few bugs, and did some improvements to Arnold shader.

Since Solid Angle made a new version of Arnold which is much faster with FumeFX, we've compiled against latest version (Arnold 4.2.6.1).

FumeFX shader won't work with Arnold versions older than 4.2.6.1. Unfortunately we cannot compile against older versions anymore because Solid Angle removed all old versions of their Maya translator (MtoA) from their servers.

Please download latest Arnold for Maya, and everything should work.

Regards,
Josip Sumecki

OK so I was able to update to the latest version of Arnold 1.2.2.0 and now there are no errors coming up, nothing in the script editor or the Output Window and I'm getting black frames. There's no alpha - nothing is going through. I have my lights setup with the Arnold exposure at 15, everything in Arnold is default and nothing.

Any suggestions?
There is no terror in the bang, only in the anticipation of it.
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