10-15-2013, 08:59 AM
Hello,
If you emit from the geometry and do not render it, it is expected to get blockiness at the point where the geometry was.
You can smooth it out a bit in rendering by increasing the jittering parameter.
Regards,
Kreismir Tkalcec
If you emit from the geometry and do not render it, it is expected to get blockiness at the point where the geometry was.
You can smooth it out a bit in rendering by increasing the jittering parameter.
Regards,
Kreismir Tkalcec