12-07-2015, 10:54 AM
Hi, I'm having issues with the Object Distance Controller in Fumefx
I have tested it with a plane as my object source and an animated sphere as my Object Distance - controlling the smoke amount.
No matter what values I put as "minimum influence" and "maximum influence", I can not make my source emit smoke the closer the sphere is to it.
What does happen though, is that the smoke gets removed the closer the sphere is to the source. I've tried flipping the "minimum influence" and "maximum influence" values, but it produces the exact same result.
I basically want to invert the effect, so it adds smoke rather than remove smoke.
Am I missing something or is this a bug in fumefx? There is not a lot of documentation for this.
- My working units are in cm, but that shouldn't influence Fumefx.
- My smoke type is "set"
I have tested it with a plane as my object source and an animated sphere as my Object Distance - controlling the smoke amount.
No matter what values I put as "minimum influence" and "maximum influence", I can not make my source emit smoke the closer the sphere is to it.
What does happen though, is that the smoke gets removed the closer the sphere is to the source. I've tried flipping the "minimum influence" and "maximum influence" values, but it produces the exact same result.
I basically want to invert the effect, so it adds smoke rather than remove smoke.
Am I missing something or is this a bug in fumefx? There is not a lot of documentation for this.
- My working units are in cm, but that shouldn't influence Fumefx.
- My smoke type is "set"

