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FumeFX 7.6 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
08-05-2026, 01:10 PM
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FumeFX 7.5.5 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
05-06-2026, 01:45 PM
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FumeFX 7.0 GPU for Maya R...
Forum: Announcements
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03-25-2026, 09:58 AM
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TyFloW
Forum: FumeFX [max]
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03-06-2026, 05:32 AM
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FumeFX 7.5.2 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
02-24-2026, 05:09 PM
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FumeFX 7.5.1 [max] update
Forum: Announcements
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01-29-2026, 06:54 AM
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FumeFX 7.5 GPU for 3ds ma...
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12-17-2025, 10:06 AM
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Newbie
Forum: FumeFX [max]
Last Post: Kresimir Tkalcec
11-25-2025, 01:42 PM
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FumeFX 7.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
10-06-2025, 11:32 AM
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» Views: 649
FumeFX 7.0 for 3ds max Re...
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Last Post: Kresimir Tkalcec
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  AfterBurn 4.3 released
Posted by: Kresimir Tkalcec - 03-20-2023, 10:21 AM - Forum: Announcements - No Replies

AfterBurn 4.3 update has been released that adds support for FumeFX 6.0 and NodeWorks particles.


  FumeFX 6.0 for 3ds max Released
Posted by: Kresimir Tkalcec - 03-15-2023, 08:37 AM - Forum: Announcements - No Replies

March 15, 2023 - Sitni Sati releases FumeFX 6, the latest update of their popular fluid-dynamics plug-in for 3ds Max®.
Development of FumeFX 6 was an immensive task as Sitni Sati expanded FumeFX capabilities with NodeWorks, a node-based multiphysics solution that includes particles, rope, rigid body dynamics, cloth, soft body dynamics, inflatable softbody, voronoi fracture, flock simulation, character animation control, voxel grid manipulation, node based access to FumeFX simulation and sources and many other tools.

NodeWorks provides direct support for Arnold points, splines, instances, custom channels and procedurals which significantly boost productivity and flexibility. In addition to the NodeWorks, Sitni Sati have developed a new vorticity model - Pyro Vorticty that adds fine detail to fire and smoke channels with minimal flow disruption. Also, users can now add pressure to the simulation directly from sources and have more control over the adaptive grid boundaries.

FumeFX fluid dynamics along with NodeWorks provide artists with valuable tool that can create a completely new range of visual effects directly inside 3ds max more efficiently and cost-effective than ever before.

Reel: https://youtu.be/CblTUzmi51k
Read more about features: FumeFX 6 for 3ds max


  how to install fume v6 beta 12 with afterflics?
Posted by: bere - 03-09-2023, 12:07 AM - Forum: FumeFX [max] - Replies (1)

how to install FumeFX6_Beta12  and after flics? is there a tuto?

version 5 is for 3dsmax 2022?


  Unable to Activate Fume FX Sim Licenses
Posted by: shawnolson - 03-05-2023, 06:51 PM - Forum: FumeFX [max] - Replies (2)

My longtime server finally died and I am moving all licenses to a new server. I was able to activate FumeFX, DreamScape and Afterburn. But when I try to activate the FumeFX SL licenses, it hangs and never works.

   

Any help would be appreciated.


  FumeFX General Questions
Posted by: mgr0704 - 02-27-2023, 01:44 PM - Forum: FumeFX [maya] - Replies (1)

Hi, I am interested in buying FumeFX for Maya, but have a few questions.
Hi, I am interested in buying FumeFX for Maya, but have a few questions.

1) Would I buy FumeFX 5.0 [maya] Workstation OR FumeFX 5.0 [maya] Workstation and FumeFX Simulation + 5 Shaders bundle?

2) I have an AMD Ryzen 16 core with 64GB of RAM and a GEForce GTX 1080 Graphics Card. Is that sufficient? to run FumeFX or painfully slow?

3) Compared to Maya's Bifrost fluid system to create fire and smoke, is FumeFX more difficult to learn, easier, or about the same? 


Thanks.
Hi, I am interested in buying FumeFX for Maya, but have a few questi


  Installation problem
Posted by: Garry Clarke - 02-08-2023, 06:28 PM - Forum: AfterBurn - Replies (6)

Hi,

I'm trying to get Afterburn installed (Max 2022, Win 10) I already have FumeFX installed and running OK.

I ran the installer as an Administrator and it seems to have installed fine. However when I run Max I get the following error:

DLL <C:\Program Files\Autodesk\3ds Max 2022\Plugins\AfterWorks\AfterBurn\Afterburn.dlr> failed to initialize.
Error Code 127 - The specified procedure could not be found.

I've checked the Afterburn plugins folder and there are 4 files there:
ABShadowMap.dlr
AfterBurn.dlo
AfterBurn.dlr
AfterBurnPFlow.dlo

There is no Afterburn in my Environment and Effects dialog. But I do have Afterburn Glow and also Sticky Particles.

-Garry



Attached Files Thumbnail(s)
   

  FumeFX Install Fail "The remote procedure call failed"
Posted by: Imatk - 01-19-2023, 02:32 AM - Forum: FumeFX [max] - Replies (1)

When I try to install fumefx (seems to be the only one with this issue... so far) it fails with this error:

"Setup failed to run installation: The remote procedure call failed."

I have gone to services and verified that the Remote Procedure Call (RPC) is running.

The Remote Procedure Call (RPC) Locator is running.

But I can't install this program.

Never ran into this before so hoping someone here has and knows what the heck is going on.

Also if I run the install without right-clicking and using "Administrator" option it fails with a different error:

"Error installing iKernel.exe: Files accessed"

Not sure if that helps... but also never had that happen either.

I haven't heard back from the support email from Sitnisati and it's becoming absolutely RIDICULOUS that this thing isn't working.

I now am starting to understand why people have gone to Houdini for an all-in-one solution.

Been trying to get this to work for MONTHS.

I have very little faith that anyone here will know how to fix this issue... but I'm desperate and since I can't get the actual staff to reply I'm hoping someone else here has run into the same problem.


  Help! V-Ray Deep Data
Posted by: asid_vfx - 01-13-2023, 05:46 AM - Forum: FumeFX [max] - Replies (2)

Hello. My problem

There is no way to select VRay Deep Data in the Environment settings, this line does not exist.

that's need
   

my settings
   


  Render fire in Redshift for Max?
Posted by: Fabrice - 01-08-2023, 04:24 PM - Forum: FumeFX [max] - Replies (6)

Hi all,
I found a lot of tuto on how to render smoke in Redshift (on Max)
using the "RS Volume" material and the "smoke" channel...

but I'm looking for the way to render fire (along with the smoke) please?
Cheers


  FumeFX Arnold GPU Render
Posted by: Imatk - 12-04-2022, 07:58 PM - Forum: FumeFX [max] - Replies (1)

I think I already know the answer to this, but does Fume render with the GPU setting in Arnold?