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Max 2025 Version
Forum: FumeFX [max]
Last Post: Kresimir Tkalcec
09-09-2024, 04:28 PM
» Replies: 4
» Views: 387
FumeFX 6.5 for 3ds max Re...
Forum: Announcements
Last Post: Kresimir Tkalcec
09-09-2024, 10:46 AM
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» Views: 33
Afterburn for new version...
Forum: AfterBurn
Last Post: Kresimir Tkalcec
09-03-2024, 04:40 PM
» Replies: 9
» Views: 103
FumeFX 6.0 for Cinema 4D ...
Forum: Announcements
Last Post: Kresimir Tkalcec
06-10-2024, 02:47 PM
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Afterburn for Max 2.0?
Forum: AfterBurn
Last Post: Kresimir Tkalcec
03-20-2024, 07:28 PM
» Replies: 1
» Views: 681
FumeFX 6.1.7 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
02-26-2024, 02:29 PM
» Replies: 0
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Forum: FumeFX [maya]
Last Post: Kresimir Tkalcec
12-14-2023, 08:05 AM
» Replies: 1
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FumeFX 6.1.6 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
12-11-2023, 10:02 AM
» Replies: 0
» Views: 393
FumeFX 6.1.5 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
11-21-2023, 12:11 PM
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FumeFX 6.1.2 [max] update
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Last Post: Kresimir Tkalcec
10-23-2023, 09:50 AM
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  Viewport display issues
Posted by: Fabrice - 11-15-2022, 08:15 PM - Forum: FumeFX [max] - Replies (5)

Hi all,

in a scene I work I simply cant see the voxel or the GPU viewport display.



I mean :

when I run the simulation everything is fine I can see the voxel or GPU display in the viewports

but as soon as I want to play it (or scrub the timeline) I see none of them.



If I make a new scene from scratch it works fine

so there must be some settings in my working scene that make voxels and GPU display disappear...but wich one?



If anybody has any idea Sad


  !! urgent help please !! Dose fumefx has a (Body Force) option?
Posted by: Abdullah Elsayed - 11-05-2022, 01:01 AM - Forum: FumeFX [C4D] - Replies (1)

Hi everyone


I am trying to create a smoke logo with fumefx i want the smoke to be attracted to the logo object but I can't find any tool to do that in fumefx something like Body Force in another simulation app.

you can check this small video it has the exact effect I am looking to do with fumefx I uploaded some photos too 

https://we.tl/t-cC9fDvQqpV

thanks for your cooperation



Attached Files Thumbnail(s)
       

  Grid size Limit
Posted by: GeordiePigeonOwner - 10-05-2022, 08:42 PM - Forum: FumeFX [C4D] - Replies (5)

is there a grid size limit. i'm trying to do a space explosion of a fast moving ship and it always suspends after about 23frames

I was wondering if there's a grid size limit?  i have128GB RAM and the sim is only saying it is 9Gb?  I don't get it?


  FumeFX wont pickup Tyflow
Posted by: Fabrice - 09-23-2022, 01:54 PM - Forum: FumeFX [max] - Replies (1)

Hi,
I want to create an explosion based on Tyflow.

I created a simple explosion with Tyflow.
I created an FFX particle srce object.
But I cant pick the Tyflow with it...
Anybody knows why ?


  FumeFX network rendering policy
Posted by: Fabrice - 09-22-2022, 09:06 AM - Forum: FumeFX [max] - Replies (6)

Hi,
I have 1 permanent FumeFX worstation licence.
I understand to simulate on more than 1 PC I need to buy FumeFX simulation licences.

But in order to network render (with Backburner) do I need to buy 1 licence for each additional PC ?


  Light smoke how-to
Posted by: Fabrice - 09-21-2022, 10:57 AM - Forum: FumeFX [max] - Replies (2)

Hi all,
how to make some lighrt smoke ?
like some paper burning...(see jpg please)

The default FumeFx smoke is way to big/heavy.
I tried making a smaller emiter and zooming in but it's not quit convincing.
What are the proper parameters for lighter smoke?
Cheers,
Fabrice



Attached Files Thumbnail(s)
       

  About Void Src
Posted by: Jumpei.F - 09-16-2022, 11:08 AM - Forum: FumeFX [max] - Replies (4)

Hello.

I have a question about Void Src.
I would like to source any object and erase voxels.


Thank you.


  Cant change spacing value
Posted by: Fabrice - 09-15-2022, 01:23 PM - Forum: FumeFX [max] - Replies (6)

Hi all,
with a default fumeFX + default simple source the simulation runs fine.
But if I change the spacing value (to 2 or 5 for example) then Max freezes instantly (and crash a few seconds after) as soon as I launch the simulation.
It doesnt crash all the time but maybe 9 times over 10.

But with the default spacing value of 1 the simulation works.

Is there something I miss?
   


  About FFXVertexPaint
Posted by: Jumpei.F - 09-07-2022, 08:31 AM - Forum: FumeFX [max] - Replies (4)

Hello.

I have a question about FFX Vertex Paint.
I am using FFX ver.5.1 and FFX Vertex Paint does not work well.
The FFX data synthesized from the sample scene in the following tutorial can simulate smoke as shown in the tutorial.

http://docs.afterworks.com/FumeFX5max/Tu...oc67641480

Attached is a test scene with FFX grid test1 synthesized from the sample and FFX grid test2 newly generated under the same conditions as the sample.
In test1, smoke can be generated from the vertex color as shown in the tutorial, but in test2, smoke is generated from the entire emitter.

FFX Vertex Paint is a very useful feature and I would be happy to know the cause and remedy for the above.

Thank you.



Attached Files
.zip   FFXVertexPeint_Test.zip (Size: 73.07 KB / Downloads: 2)

  FumeFX Xpreso nodes
Posted by: GeordiePigeonOwner - 08-30-2022, 12:18 AM - Forum: FumeFX [C4D] - Replies (4)

Does anyone have a working example of the xpresso nodes documented here.  http://docs.afterworks.com/FumeFX5C4D/Fu...rators.htm

the docs ain't great and there are no tutorials anywhere?

can anyone help?