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Fluid maps won't render in Mental Ray?!?
#1
Is this a known limitation or am I missing a step ?
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#2
Added to the bugs list.

Thanks for reporting it.

Kresimir
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#3
Thanks for looking into this Kres Big Grin
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#4
Is this fixed in version 1.2c? I am able to render in mental ray with this option checked with no problem.
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#5
no.
I could't render with MR too.
dissapointed
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#6
We're still looking into this issue.
Problem is that mental ray filter maps differently than 3ds max.
As a solution, you can use Smoke procedural map instead of Noise, which
renders in mental ray similar as in a Scanline.

Regards,

Kresimir Tkalcec
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