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FFX scripting
#1
Hi guys,
I was wondering if there is another way to access some FFX properties by script.
.castShadows and .receiveshadows in Fuel parameters are not affected in any way.

I've got the same problem with some AferBurn properties but nobody knows the answer.

regards,
Bandu
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#2
Hello,

This is a bug as those parameters have the same name as cast/rcv shadows for smoke.
It iwll be fixed for next version.

Regards,

Kresimir
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