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FumeFX and PFlow problem
#1
I'm currently working on an animation on a CRT system which basicly filters various gasses. I've created a PFflow which emits particles on a spline which follows the tube in the CRT system. I want to use FumeFX to render based on that Pflow but I'm having problems with the memory running out while calculating. The stream is constant with about rate of 250 particles emitting and the fume settings are really low. Adaptive is also on. I've uploaded a picture if it helps.

Does anyone know how to make these 'smoke trail' setup works where particles are moving across space along a spline without having fumefx crashing due to memory loss?

Thanx
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#2
You can try to increase spacing.
Look at sim progres windows at the estimation on memory consumption.
It's easy to get out of memory.

Regards,

Kresimir
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