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Simulating pressure?

Is it possible to simulate pressure with FumeFX? Let's say I have an emitter, that pumps smoke into a closed box, then a throttle is being opened, and the pressurized smoke flies out through it?

From my understand , fume is Uncompressable Fluids.. Witch means that you can Theoricly Not do what you r looking for .. But , on Superman , i managed to create Pressure from fluids to Fluids ( the muzzle Flashes big Gun and Bullet eye shot) but it was a While ago and things Changed alot Wink .. You can \ will definitly manage to "Fake " that effect with some external Sources and winds but it will takes you some tweeks for sure..
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Yepp, thanks, faked it with some help of the Time Scale value! :-)

Best regards

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