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Render to Texture
The answer is highly probably NO, but maybe there is a something I overlooked...
Is there a way to use Render to Texture on a FFX set?

Thanks in advance, Rob
A really far way i did once iss:

Basicly only fo a Frame, not Animations.
Combine FFX with PFlow, once Particles are there use them with Blob-Mesh. Convert/Snapshot the Blob-Mesh and unwarp. Now render to Texture (as far as i can remember, you can include Atmospherics in RTT).

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