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Water
#1
Own Dreamscape and FumeFx - one does the sea, the other does fluid flame. In the description on the homepage of Afterburn, it mentions 'water'...realizing I can't get the same functionality as RealFlow, can someone point me to examples/tutorials where someone used Afterburn (or FFX) to generate some form of water...just curious.

Thanks,

JT
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#2
AfterBurn can render water as a procedural metaballs (non-geometry), but it cannot simulate it in the RF manner.
With FumeFX you cannot simulate water - just smoke and fire.

Regards,

Kresimir
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