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Afterburn & PFlow spawn
#1
Hi All,

I'm having a bit of trouble trying to get Afterburn to work with spawned Particle Flow particles.

I've set up my flow so that (for example) over 100 frames it generates 10 particles. Each of these particles then spawns a trail which I want to be an Afterburn smoke trail. The trouble is, Afterburn treats each individual spawned particle as a separate emitter, rather than as part of a trail.

Below is an image which I hope helps explain my problem. On the left is my desired result, on the right, what I'm getting now:

[Image: ab.jpg]

Does Afterburn even work with spawned particles? If not, I'll try and find another solution to my problem.

Or am I just missing something obvious? :lol:


Any help much appreciated.

All the best,

Andy D
Thou shalt not kill clients, for they know not what they ask.
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#2
Hello Andy,

Do you use AfterBurn-PFlow operator in spawned event ?
That should solve your problems.

Regards,

Kresimir
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#3
Hi Kresimir,

Thanks, I'd forgotten to add it :oops:

All the best,

Andy
Thou shalt not kill clients, for they know not what they ask.
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