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RapidRay.cpp Error Line 316
I'm trying to render particles to look like water droplets and max 8.3 crashes with the error "RapidRay.cpp Line 316". I have tried many different values in the RapidRay setup to no avail.

Also, whenever I turn on the viewport display in the AfterBurn effects rollout AND hide the particle emitters and do a test rendering, everything looks great for one frame. But then if I try rendering the animation (with the particles still hidden) I get the water droplets in EVERY frame frozen in space.

The crash happens with the scanline renderer or finalRender. Help! Deadline looms (of course...).

Hello Dave,

Can you please send me a scene to mailto:kresimir@afterworks.com so I can take a look ?

Thank you,


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