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One sea, different wakes
#1
Hi people
I'm designing a Harbor with two breakwaters for the harbor entrance. The main usage of a breakwater is of course to break the incoming wakes.
What I would like to see in my animation is the harbor with of course the sea, but with higher wakes outside the harbor and smaller wakes inside so I can clearly show to our clients that wakes are being broken.

Can I do this with one seasurface? Or do I have to creates two different surfaces with different parameters?

Thank you!!!!

Anthony
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#2
Hello Anthony,

Maybe you could add some modifier to the DS Surface ?
If that does not work, then you'll need to create two different Sea Surfaces.
Maybe someone else has a better idea ?

Kresimir
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#3
Well, I guess you could have a vol select on the area inside the harbour, and use a relax/xform scale maybe? Possibly also a bit of noise to make it look a bit different to the open sea.

- Steve
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#4
Two sea surfaces was good, the Xform and relax modifiers was even better :-)

Thank you for your help!!!!

Anthony
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