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FumeFX network rendering policy
#1
Hi,
I have 1 permanent FumeFX worstation licence.
I understand to simulate on more than 1 PC I need to buy FumeFX simulation licences.

But in order to network render (with Backburner) do I need to buy 1 licence for each additional PC ?
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Max 2021 + FumeFX 5.1.2 + RTX3090
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#2
Hello Fabrice,

There is no need for any FumeFX license for rendering - only for simulation.
We had FumeFX shader licenses for Arnold when using Standard Shader but that requirement is gone in FumeFX 6.
Best regards,
Kresimir Tkalcec
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#3
Ok thanks Tkalcec.
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Max 2021 + FumeFX 5.1.2 + RTX3090
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#4
(09-22-2022, 10:13 AM)Kresimir Tkalcec Wrote: Hello Fabrice,

There is no need for any FumeFX license for rendering - only for simulation.
We had FumeFX shader licenses for Arnold when using Standard Shader but that requirement is gone in FumeFX 6.
It works  with Backburner...
although the machines without FumeFX installed shouldnt be able to render the images,
because we end up with image sequences mixing good and bad (without FumeFX effect rendered) images.
Cheers,
F
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Max 2021 + FumeFX 5.1.2 + RTX3090
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#5
Hello,

If you don't have FumeFX installed, images will not render.
Best regards,
Kresimir Tkalcec
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#6
(09-26-2022, 06:36 AM)Kresimir Tkalcec Wrote: Hello,

If you don't have FumeFX installed, images will not render.
Yes but that would be great to make the machine without FumeFx installed to be stopped from rendering (with a "missing plugin" error msg)
...just a suggestion Smile
Cheers,
Fabrice
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Max 2021 + FumeFX 5.1.2 + RTX3090
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#7
Hello,

If there is no FumeFX installed, then we have no control over anything.
This is the question for 3ds max developers and probably for renderer developers.
I'm not a rendering expert, but it surprises me that this option doesn't exist already in 3ds max or renderer you use.
Best regards,
Kresimir Tkalcec
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