09-13-2019, 12:14 PM
Welcome to the FumeFX 5.0 for Cinema 4D beta progam.
FumeFX 5.0 beta has no restrictions or limitations, however the license is limited to 30 days.
If beta will run for more than 30 days, we will extend license only to active beta testers.
Beta 5 installers for Cinema 4D 18,19 and 20 (Windows) can be downloaded from: http://bit.ly/2kIOUnu
Please make sure that you point installer to the Cinema 4D install folder so that plugins will be placed to correct location.
FumeFX 5 for Cinema 4D Beta5 bug fixes and changes :
- Field modifier
When particle modifier with field is applied to FumeFX grid, voxels which are outside of the field range are not calculated correctly.
Forum topic: Beta2 Windproblem
https://www.afterworks.com/SupportForum ... =18&t=2062
- Infinite (distant) light
When Rendering FumeFX grid with infinite (distant) light, illuminations was not calculated correctly. There was sudden light change when light object enters/exits FumeFX bbox.
Forum topic: fume warps
https://www.afterworks.com/SupportForum ... =18&t=2072
- Deformers are not always applied to FumeFX grid
When deformers are placed above FumeFX grid (as parents) they are not applied to grid and they should be.
Now fixed.
Forum topic: fume warps
https://www.afterworks.com/SupportForum ... =18&t=2072
- FumeFX Follow node is not working when velocity channel is not exported in simulation. In this case FumeFX Follow will delete all particles in system.
Forum topic: Fume FX Expresso Fumefx follow
https://www.afterworks.com/SupportForum ... =18&t=2085
- FumeFX Spline Follow does not work on animated splines
Now SF should work with animated BSpline however it still does not support linear spline or spline without CVs.
Forum topic: Deformed Spline https://www.afterworks.com/SupportForum ... =18&t=2079
- Arnold export scale
C4D project scale is ok, but when exporting FumeFX to Arnold, TM matrix requires to be scaled with Arnold export scale (now it is fixed).
Fire render intensity, and other FumeFX parameters are still not scaled with C4D and Arnold scale parameters (only FumeFX grid TM matrix is).
- Forum topic: Scene Scale https://www.afterworks.com/SupportForum ... =18&t=2069
- C4DtoA 2.6.0, Arnold core 5.4.0.0
When you submit a bug report please include:
- Cinema 4D version
- Windows version
- Processor type
- Graphic card model and driver version
- C4D scene
- steps to reproduce
We're looking forward to receive bug reports, feature requests and to see the work you'll create with FumeFX.
Feel free to share your work on the web, but we would be thankful if you can share it here as well.
if your license has expired, please email us your UserID from auth dialog and forum username to support@afterworks.com
Feel free create a new post for each of the issues you find.
Best regards,
Kresimir Tkalcec
FumeFX 5.0 beta has no restrictions or limitations, however the license is limited to 30 days.
If beta will run for more than 30 days, we will extend license only to active beta testers.
Beta 5 installers for Cinema 4D 18,19 and 20 (Windows) can be downloaded from: http://bit.ly/2kIOUnu
Please make sure that you point installer to the Cinema 4D install folder so that plugins will be placed to correct location.
FumeFX 5 for Cinema 4D Beta5 bug fixes and changes :
- Field modifier
When particle modifier with field is applied to FumeFX grid, voxels which are outside of the field range are not calculated correctly.
Forum topic: Beta2 Windproblem
https://www.afterworks.com/SupportForum ... =18&t=2062
- Infinite (distant) light
When Rendering FumeFX grid with infinite (distant) light, illuminations was not calculated correctly. There was sudden light change when light object enters/exits FumeFX bbox.
Forum topic: fume warps
https://www.afterworks.com/SupportForum ... =18&t=2072
- Deformers are not always applied to FumeFX grid
When deformers are placed above FumeFX grid (as parents) they are not applied to grid and they should be.
Now fixed.
Forum topic: fume warps
https://www.afterworks.com/SupportForum ... =18&t=2072
- FumeFX Follow node is not working when velocity channel is not exported in simulation. In this case FumeFX Follow will delete all particles in system.
Forum topic: Fume FX Expresso Fumefx follow
https://www.afterworks.com/SupportForum ... =18&t=2085
- FumeFX Spline Follow does not work on animated splines
Now SF should work with animated BSpline however it still does not support linear spline or spline without CVs.
Forum topic: Deformed Spline https://www.afterworks.com/SupportForum ... =18&t=2079
- Arnold export scale
C4D project scale is ok, but when exporting FumeFX to Arnold, TM matrix requires to be scaled with Arnold export scale (now it is fixed).
Fire render intensity, and other FumeFX parameters are still not scaled with C4D and Arnold scale parameters (only FumeFX grid TM matrix is).
- Forum topic: Scene Scale https://www.afterworks.com/SupportForum ... =18&t=2069
- C4DtoA 2.6.0, Arnold core 5.4.0.0
When you submit a bug report please include:
- Cinema 4D version
- Windows version
- Processor type
- Graphic card model and driver version
- C4D scene
- steps to reproduce
We're looking forward to receive bug reports, feature requests and to see the work you'll create with FumeFX.
Feel free to share your work on the web, but we would be thankful if you can share it here as well.
if your license has expired, please email us your UserID from auth dialog and forum username to support@afterworks.com
Feel free create a new post for each of the issues you find.
Best regards,
Kresimir Tkalcec