07-26-2017, 05:12 PM
We've noticed an issue at work recently where FumeFX is significantly slower in Max 2017 than it was in 2014. Simulation times seem to be only slightly slower when the preview window is not open. Having the preview window open is a lot slower. Additionally, any cache reading is slower. FumeFX follow in PFlow is much slower in 2017 vs 2014. When opening the preview window on the same cache in 2014 and 2017, the FPS when playing is a quarter of the speed in 2017 that it is in 2017. Has anyone seen this issue or know of a fix?