09-15-2016, 11:21 AM
Hello all,
I am working on a slow motion fire sim happens inside a car, which is pretty close to the camera.
and I am having a hard time to get a better detail in terms of the simulation and also to render.
I kept the units to real scale of the interior of the car.
the size of the grid is 425x275x651 with a spacing of 0.4
Sim size is 5080 Mb and Render size is 2177 Mb.
Once i did the sim, i used vray volume grid to render the cache and I noticed in the volume grid, the
resolution of the grid was around 74 million.
my workstation has 64 gigs of ram, So i could go a bit more the grid spacing.
But at the moment renders look low res. Is there any thing you guys could suggest when rendering really close to the camera.
Attached is the rendered image and you can see it looks quite low res.
any suggestion on how to get a better detail would be greatly appreciated. [ATTACHMENT NOT FOUND]
I am working on a slow motion fire sim happens inside a car, which is pretty close to the camera.
and I am having a hard time to get a better detail in terms of the simulation and also to render.
I kept the units to real scale of the interior of the car.
the size of the grid is 425x275x651 with a spacing of 0.4
Sim size is 5080 Mb and Render size is 2177 Mb.
Once i did the sim, i used vray volume grid to render the cache and I noticed in the volume grid, the
resolution of the grid was around 74 million.
my workstation has 64 gigs of ram, So i could go a bit more the grid spacing.
But at the moment renders look low res. Is there any thing you guys could suggest when rendering really close to the camera.
Attached is the rendered image and you can see it looks quite low res.
any suggestion on how to get a better detail would be greatly appreciated. [ATTACHMENT NOT FOUND]