03-25-2012, 07:26 PM
I made a few simulations for my current project and i'm bumping into render issues. I send out everything to the renderfarm, all seems to go well, until i realize some frames (so far each time a single frame out of the whole sim) does not render. It just hangs, and it keeps trying and trying over and over, never finishing the job. I believe it has to do with reflections, i'm setting on a fire highly reflective chrome object. Any advises over which settings to use with FInalRender to ease the process of FFX atmos with reflections and refractions? I'm not using GI here. Any known settings with the Raytracing accelerator?
Thanks for replying soon, this one's being a real pain at the moment
Cheers,
A.
PS: I notice now rendering it locally that it crashes max when building the illumination pass of FumeFX.
Thanks for replying soon, this one's being a real pain at the moment

Cheers,
A.
PS: I notice now rendering it locally that it crashes max when building the illumination pass of FumeFX.